minetest.register_chatcommand("lunomods", {
	params = "",
	description = "Exibe todos os comando deste mod",
	privs = {},
	func = function(name, param)
--		local player = minetest.get_player_by_name(name)
--		if player == nil then
--			print("Falha de ajuda: Player solicitante nao encontrado.")
--			return true -- Handled chat message
--		end
		minetest.chat_send_player(name, "    ", false)
		minetest.chat_send_player(name, "############################################################################################", false)
		minetest.chat_send_player(name, "### LUNOMODS (TELA DE AJUDA DESTE MODING)                                                ###", false)
		minetest.chat_send_player(name, "### Desenvolvedor:'Lunovox Heavenfinder'<rui.gravata@gmail.com>                          ###", false)
		minetest.chat_send_player(name, "############################################################################################", false)
		minetest.chat_send_player(name, "### Este MOD tem comando que auxiliar o administrador do servidor.                       ###", false)
		minetest.chat_send_player(name, "############################################################################################", false)
		minetest.chat_send_player(name, "   * /tp <X>,<Y>,<Z> | <AoJogador> | <Jogador> <X>,<Y>,<Z> | <Jogador> <AoJogador>", false)
		minetest.chat_send_player(name, "       -> Teleporta para uma posicao especificada. Necessita do privilegio 'teleport'.", false)
		minetest.chat_send_player(name, "   * /descartar ou /del", false)
		minetest.chat_send_player(name, "       -> Apaga item em suas maos. Utilizavel por todos os jogadores.", false)
		minetest.chat_send_player(name, "   * /respawnall", false)
		minetest.chat_send_player(name, "       -> Configura local de renascimento de todos os jogadores.", false)
		minetest.chat_send_player(name, "          (Necessita de privilegio 'server')", false)
		minetest.chat_send_player(name, "   * /what", false)
		minetest.chat_send_player(name, "       -> Exibe o ID do item que jogador estiver na mao.", false)
		minetest.chat_send_player(name, "############################################################################################", false)
		minetest.chat_send_player(name, "### Este MOD inclui funcoes de salvar variaveis glogais e variaveis de jogadores.        ###", false)
		minetest.chat_send_player(name, "############################################################################################", false)
		minetest.chat_send_player(name, "   * /set_global_value <variavel> <valor>", false)
		minetest.chat_send_player(name, "       -> Grava uma variavel global no mapa (Necessita de privilegio 'server').", false)
		minetest.chat_send_player(name, "   * /get_global_value <variavel>", false)
		minetest.chat_send_player(name, "       -> Exibe uma variavel global na tela (Necessita de privilegio 'server').", false)
		minetest.chat_send_player(name, "   * /del_global_value <variavel>", false)
		minetest.chat_send_player(name, "       -> Apaga uma variavel global no mapa (Necessita de privilegio 'server').", false)
		minetest.chat_send_player(name, "   * /set_char_value <jogador> <variavel> <valor>", false)
		minetest.chat_send_player(name, "       -> Grava uma variavel de jogador no mapa (Necessita de privilegio 'server').", false)
		minetest.chat_send_player(name, "   * /get_char_value <jogador> <variavel>", false)
		minetest.chat_send_player(name, "       -> Exibe uma variavel de jogador na tela (Necessita de privilegio 'server').", false)
		minetest.chat_send_player(name, "   * /del_char_value <jogador> <variavel>", false)
		minetest.chat_send_player(name, "       -> Apaga uma variavel de jogador no mapa (Necessita de privilegio 'server').", false)
		minetest.chat_send_player(name, "############################################################################################", false)
		minetest.chat_send_player(name, name..", precione F10 e use a rolagem do mouse para ler todo este tutorial!!!", false)
	end,
})
